Death of PokeRisk

October 20, 2009 in Shpiel

Expected/10

Yep. Pulling out of PokeRisk for now at least. Reason being the lack of players, or rather the resignation of players, and overall the lack of motivation to get up off your lazy good-for-nothing loser jerkhole nerd asses and do something different.

Ii darou, I’d be lying if I myself said I had put a lot of effort into carrying out the game of PokeRisk. It had a very interesting concept that permitted the use of several unorthodox Pokemon team combinations, but lacked flare and familiarity to the more inexperienced Pokemon players. But that’s okay, I’m removing the page from the front index but I’ll keep it archived still should the idea ever be brought back to life. For now I let it die, and I’ll remain out of my Pokemon mood until the English releases of Heart Gold and Soul Silver most likely, both of which I now am only recently interested in because of the several new moves Pokemon can learn. So until then… SHRINE-WRITE’S BLASTING OFF AGAAAAIN…!!!

Oh wait, one more thing.

That’s right, out of the ashes comes forth something new! Kinda… Yep, opening up a Vanguard Princess database updated to the most frequent versions. While you could just check out Mizuumi’s wiki’s page, the project and scene is rather inactive nowadays so I thought it’d be a nice idea to keep it going here on shrine-write. That and Vanguard Princess is somehow and shamefully one of my favorite fighting games to play, despite being a doujin game running on the inferior Fighter Maker 2nd engine. Still, while it’s in need of its constant system upgrades and balance tweaks, it already offers a grand level of advance play that makes dirty loli fighting game junkies like me drool all over themselves. So if you’re into this kind of thing, be sure to check back for updates every now and then.